Bright Canopy http://www.brightcanopy.com/ Bright Canopy
We render SecondLife and OpenSim on powerful machines and stream it straight to your device
Because we run your viewer on a powerful cloud machine, you can view SL and OpenSim at the highest settings even from a low-end PC, phone , tablet, or Chromebook.
For Pre Launch we will be support only Chrome Browser and will not support mobile platforms. This is to allow us to focus on core features with a solid resident experience before we add mobile. Other viewers and mobile devices actually already work in our testing, but mobile will require viewer UI tweaks. We also plan to take advantage of Frame’s new native clients to get even more awesome performance.
Singularity Viewer http://www.singularityviewer.org/ Singularity Viewer is an exciting client for Second Life and OpenSim, which strives to combine the beloved look and feel of Viewer 1.23 with the latest and greatest of available technology, and to stay compatible with future Second Life changes and features.
Singularity is an open-source project powered entirely by volunteer force and willpower!
For Windows, Mac and Linux
Third party viewers that support mesh http://bit.ly/HVHXSI Third party viewers that support mesh
This is update 2 on viewers that now support mesh for Second Life.
Mesh has already changed the look of Second Life drastically and the rate seems to be speeding up. I have been impressed with mesh builds so far on the grid and it’s definitely worth creating mesh objects.
aurora-sim / AstraViewer https://github.com/aurora-sim/AstraViewer aurora-sim / AstraViewer
An experimental Snowglobe 1.5 based Second Life Viewer focusing on performance, but also including all the usual conveniences.
Second Life Viewer 2 Quick Start Guide http://wiki.secondlife.com/wiki/Viewer_2_Quick_Start_Guide Second Life Viewer 2 Quick Start Guide
This guide will help you get started fast, by explaining how to complete some of the most common tasks you'll need to get the most out of your Second Life experience.
Sec. Life Viewer Skins / Starlight http://wiki.secondlife.com/wiki/Viewer_Skins/Starlight Sec. Life Viewer Skins / Starlight
This skin is designed to give more choice, and hopefully improve the usability and promote usage of Second Life Viewer 2. It consists of a number of previously published viewer tweaks - produced by various residents
Second Life Viewer 2 Quick Start Guide (pdf) http://bit.ly/cF6zn6 Second Life Viewer 2 Quick Start Guide (pdf)
Second Life Policy on Third-Party Viewers http://secondlife.com/corporate/tpv.php Second Life Policy on Third-Party Viewers (May 2010)
This Policy governs access to Second Life and our technical platform that supports Second Life by any Third-Party Viewer, by which we mean any third-party software client, regardless of its source code, that logs into our servers. This includes software for viewing Second Life, any chat clients, utilities, bots, and proxies as well as applications that may not be listed in our Viewer Directory.
METAbolt http://www.metabolt.net/ METAbolt
METAbolt is a text client with rich features to enable users to perform most important functions in SL.
The aim of METAbolt is to provide a thin client which people can use.
METAbolt works in SL as well as all other grids based on OpenSIM. However, METAbolt is primarily developed for SL. LL Review
Second Life Viewers and the Third-Party Viewer Directory http://viewerdirectory.secondlife.com/ Official Linden Labs Second Life Viewers and the Third-Party Viewer Directory
Page started March 2010
Second Life Viewer 2 Help http://wiki.secondlife.com/wiki/Viewer_2_Help Second Life Viewer 2 Help "This page is an list of all Viewer 2 help resources and is curated by the Documentation Team. Have a suggestion? Let Torley know."
Pocket Metaverse : Sec Life Viewer iPhone App http://www.pocketmetaverse.com/ Pocket Metaverse : Sec Life Viewer iPhone App
Pocket Metaverse is the part-time effort of a small band of developers in the San Francisco Bay Area that is based on exploring how virtual worlds can be connected to the mobile world.
Our main product is Touch Life, which is designed to enable accessing much of Second Life's functionality from the iPhone, and eventually, other mobile devices such as those running Android.
LookingGlass Virtual World Viewer http://lookingglassviewer.org/wiki/Main_Page LookingGlass Virtual World Viewer
The LookingGlass Virtual World Viewer provides a modular framework for a client viewer of virtual world systems.
LookingGlass is written in C# and licensed with a BSD license. The 'current' version has a communication module that talks Linden Lab Legacy Protocol ("LLLP") which is compatible with Second Life(r) and OpenSimulator.
A rendering module exists which uses the Ogre3D graphics engine. Of course, other communication and rendering modules will be added in the future.
realXtend viewer http://www.realxtend.org/ The realXtend viewer is an open source browser (GPL license) that you can use to experience rich multiuser virtual worlds.
The realXtend server is an open source server (BSD license) with which you can make your own virtual worlds available to a larger audience. The server has a sample virtual world. You can utilise it as it is or modify it to suit your needs. realXtend also offers free, high-quality content for your own worlds.
The Imprudence Blog http://imprudenceviewer.org/ The Imprudence Blog
The primary goal of Imprudence is simple: to greatly improve the usability of the Viewer.
Imprudence is an open-source, volunteer effort
Radegast http://code.google.com/p/radegast/ Radegast ... Lightweight client for connecting to Second Life and OpenSim based virtual worlds
Radegast is written using libopenmetaverse and with it you can connect to Second Life and other grids. Its useful for people who do not have machined powerful enough to run OpenGL clients, like standard Second Life viewer.
The Meerkat Viewer Project http://www.meerkatviewer.org/ The Meerkat Viewer Project
Meerkat is a fully open source fork of the Second Life viewer. Bring objects, scripts, and textures that you've created to other grids or work offline in OpenSim
Grid to Grid teleport. On your map screen you'll find a list full of new grids to explore.
Avatar List. Lock on and view any avatar in a sim. No more wasting time trying to find someone 10,000 meters in the sky.
We've replaced Quicktime and other non redistributable libraries with ones we're allowed to give out.
Enhanced build tools. These allow for quick bulk object changes and new, more precise object parameters.
Third-party Viewers listed on the Second Life Wiki http://wiki.secondlife.com/wiki/Alternate_viewers Third-party Viewers listed on the Second Life Wiki
Third-party Viewers are those which have been created by developers not working for Linden Lab. These Viewers offer altered or additional functionality compared to the official Second Life Viewer.
BleedingEdge viewer. http://nicholaz-beresford.blogspot.com/ BleedingEdge viewer.
The BleedingEdge viewer is the one of my viewers which despite the long time makes most sense if you have a performance challenged machine, because it comes without the Windlight rendering.
My SL viewers are vintage versions. They are still operational (in line with latest essential security and protocol changes), but based on 2007/2008 Linden viewers and they are probably only of interest to folks who run SL on underpowered computers or who dislike changes which LL made since mid 2008.
PyOGP http://wiki.secondlife.com/wiki/PyOGP PyOGP
Pyogp is an open source project between Linden Lab and the Architecture Working Group (AWG) to support testing the Open Grid Protocol (OGP).
Written in Python, Pyogp will consist initially of a client library and test functionality to enable testing OGP-enabled virtual worlds such as Second Life and compatible OpenSim implementations. These components will expand as the effort matures.
WindLight (Second Life) http://wiki.secondlife.com/wiki/WindLight WindLight
WindLight is the code name for Second Life "physically-accurate atmospheric rendering & lighting" project, which graduated from a "First Look" technology preview to a Release Candidate viewer, then eventually was included in the 1.19.1 main SL viewer.