Are virtual worlds the future of the classroom?
http://bit.ly/CJJcb
Are virtual worlds the future of the classroom? (2006)
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Education in Virtual Worlds News ... (feed)
http://www.virtualworldsnews.com/education/
Education in Virtual Worlds News ...
A news feed .. the latest info
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Using Virtual Worlds in Education (Part 2)
http://bit.ly/C3YXO
Using Virtual Worlds in Education (Part 2)
There are dozens of Virtual World applications in existence today, and some have areas devoted specifically to use by/for education. There are also a handful of VW apps that are intended solely for use in the educational field.
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Virtual worlds as an architecture of learning (pdf)
http://bit.ly/mE21L
Virtual worlds as an architecture of learning
Virtual or “Synthetic” worlds such as “Second Life”, and online games such as “World of
Warcraft” open up the possibility for new and enriching experiences as both an
entertainment and an educational medium.
For educators Virtual Worlds have the potential
to extend the boundaries of when, where and how learning can happen beyond the realm of
the traditional classroom.
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Evaluating Learning in Virtual Environments
http://www.cwrl.utexas.edu/~Syverson/olr/caeti.html
Evaluating Learning in Virtual Environments
This project focuses on transporting, adapting, and expanding a highly successful model of authentic assessment for conventional learning environments into virtual environments such as MOOs and MUDs.
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Serious Virtual Worlds (pdf)
http://bit.ly/CYnWI
Serious Virtual Worlds ... A scoping study
This report provides a scoping study of the use of serious virtual worlds to support learning and training, including a review of the field and case study examples.
The report also provides valuable resources such as a typology and a list of virtual worlds.
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Virtual Worlds worst practices in education
http://bit.ly/VaDck
Virtual Worlds worst practices in education: A practical example
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Top 8 workarounds of kid virtual-world users
http://www.netfamilynews.org/2008/07/top-8-workarounds-in-kid-virtual-worlds.html
Top 8 workarounds of kid virtual-world users
It stands to reason that bullying happens in kids' virtual worlds (e.g., Club Penguin, Webkinz, Neopets, Nicktropolis, etc.), because, well, it happens in school, instant messaging, and social-networking sites
Sharon Duke Estroff the Atlanta-based parenting columnist, former elementary school teacher, kids' pop culture expert, author, and mother of four spent a couple of weeks in Club Penguin to learn what her eight-year-old son might experience there.
She didn't like everything she saw.
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The Power of Virtual Worlds in Education (pdf)
http://tinyurl.com/5oqwal
The Power of Virtual Worlds in Education (pdf)
A Second Life Primer and Resource for Exploring the Potential of Virtual Worlds to Impact Teaching and Learning
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Babels Machinima Project - M21 (Virtual Blogs)
http://babelproject.blip.tv/#1365172
Babels Machinima Project - M21 (Virtual Blogs)
A collection of short machinimas that can be used by Educators to present real use for Virtual Worlds.
Babel Project (www.babelproject.eu) brings you "M21", a collection of short machinimas that describe how virtual worlds can be used to promote active citizenship, education, politics, business, etc. Feel free to download these pieces and use them to promote your own work. Show them to your teams, students, etc.
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A Manifesto for Staying or Leaving Virtual Worlds
http://slbeat.mytimesdispatch.com/index.php/slbeat/comments/slmanifesto/
A Manifesto for Staying or Leaving Virtual Worlds
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ICT for the Non-Specialist - Virtual Worlds
http://www.teachers.tv/video/30858
ICT for the Non-Specialist - Virtual Worlds
ICT for the Non-Specialist - Virtual Worlds
Online video from Teachers TV
The potential of using virtual worlds in education is explored by both teachers and pupils in this programme.
After joining the Schome project, which investigates how education can work with virtual environments, assistant head Mike Adams is able to investigate the educational benefits of virtual world Second Life.
Pupils at John Hanson School Community School, Andover, also show how they use software to build within virtual worlds.
Steve Thompson from the University of Teeside then works with pupils at Freebrough SE College, Cleveland, as part of a Second Life project to virtually redesign and rebuild Cleveland's Skinningrove Jetty.
Steve also leads a training session for those working in education who want to explore Second Life's benefits for collaborative learning. Head of maths Helen Perkins describes what she sees as the educational benefits of using virtual worlds with pupils in the classroom.
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Music in Virtual Worlds
http://tr.im/lQAr
Music in Virtual Worlds
Music in Virtual Worlds .. concerts, performances and interviews with musicians.
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Virtual worlds in education and Moodle
http://bit.ly/AMc6B
Virtual worlds in education and Moodle
"Today I'd like to share with you my recent paper about using virtual worlds in education, with a special focus on how we can use virtual worlds with Moodle.
I wanted this paper to be a basic introduction to why virtual worlds are good for education, and also provide a basic overview of some of the most interesting virtual worlds/tools on the market today."
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Shamblesguru "Education in VWs" Digital Media Collection
http://vodpod.com/shamblesguru
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