Augmented Reality Articles at ReadWriteWeb http://bit.ly/aIeVnm Augmented Reality Articles at ReadWriteWeb
Augmented (hyper)Reality: Domestic Robocop http://vimeo.com/8569187 Augmented (hyper)Reality: Domestic Robocop
The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it.
A film produced for a final year Masters in Architecture, part of a larger project about the social and architectural consequences of new media and augmented reality.
Tish Shute ... Blog http://www.ugotrade.com/ Tish Shute Blog ... much of which is about Augmented Reality
10 Awesome Uses of Augmented Reality Marketing http://bit.ly/6sFYCH 10 Awesome Uses of Augmented Reality Marketing
Here we take a look at some pretty amazing promotional uses of this new tech that work with common webcams, giving everyone a chance to experience augmented reality — a trend that will be big in 2010.
Rosetta Breaks New Ground in Augmented Reality http://bit.ly/7rFSkL Rosetta Breaks New Ground in Augmented Reality Technology with Digital Holiday Card
The card, which combines motion detection and facial recognition elements, challenges recipients to collect a million digital snowflakes with their tongues, which will in turn, benefit New Orleans youth.
10 Amazing Augmented Reality iPhone Apps http://bit.ly/6DbNQC 10 Amazing Augmented Reality iPhone Apps
While Lawnmower Man may have led us to believe the future was a virtual one, it seems that in fact augmented reality (the overlaying of digital data on the real world) is where we’re headed.
What is Next In Augmented Reality http://bit.ly/5fKcA1 What's Next In Augmented Reality
Gaming takes on augmented reality http://news.bbc.co.uk/2/hi/programmes/click_online/8226777.stm Gaming takes on augmented reality ... BBC article/programme
Augmented reality - the ability to overlay digital information on the real world - is increasingly finding its way into different aspects of our lives.
Mobile phone applications are already in use to find the nearest restaurants, shops and underground stations.
And the technology is also starting to enter the world of gaming.
Augmented Reality: Enhancing Learning https://netfiles.uiuc.edu/a-craig/www/AR/ Augmented Reality: Enhancing Learning and Teaching with Inexpensive 3D Imagery
Augmented Reality (AR) is a low-cost technology that enables the merging of printed materials with dynamic, 3D computer graphics. A viewer sees computer graphics superimposed on the real world, and in registration with the real world.
This image depicts and artist's conception of an augmented reality enhanced book. The reader is able to read the actual book, but simultaneously see three dimensional computer graphics co-located with, and in registration with the book.
Augmented reality helps kids learn http://www.eschoolnews.com/news/top-news/index.cfm?i=45645 Augmented reality' helps kids learn
A research project that uses wireless handheld devices to engage students in an augmented reality-based educational environment could have a big impact on future learning, its creators say.
The Handheld Augmented Reality Project (HARP), a collaboration among Harvard University, the Massachusetts Institute of Technology (MIT), and the University of Wisconsin at Madison, uses wireless handheld computers to enhance teaching and learning through a series of activities that draw on the attributes of students' surroundings.
Sites tagged on Delicious : augmented+reality+learning http://tr.im/s6ic Sites tagged on (social bookmarks site) Delicious : "augmented reality learning"
Augmented reality : a new dimension to learning http://wistechnology.com/articles/2416/ Augmented reality brings a new dimension to learning
Kurt Squire, an assistant professor at the UW-Madison School of Education, hopes to bring a new dimension to education and learning with "augmented reality" games, which combine aspects of physical activity, traditional reading and math problems, and video-game simulations.
Squire, working through the UW System and the Academic ADL Co-Lab Games And Professional Practice Simulations Group, is the principal coordinator of the Star School project, seeking to deliver augmented reality educational games to urban middle-school students in Milwaukee and Madison.
7 Things You Should Know About Augmented Reality http://www.educause.edu/ELI/7ThingsYouShouldKnowAboutAugme/156810 7 Things You Should Know About Augmented Reality
Augmented reality adds information and meaning to a real object or place. Unlike virtual reality, augmented reality does not create a simulated reality. Instead, it takes a real object or space and uses technologies to add contextual data to deepen students' understanding of it. To the extent that instructors can furnish students with a broad context for understanding the real world, students are more likely to comprehend and remember what they are learning.
Augmented reality: a new approach to learning http://tr.im/s6ap Augmented reality: a new approach to learning
Augmented reality (AR) is a new and unfamiliar concept to most of us, but one which you can expect to hear a lot more of in coming months. AR enables users to handle, and interact with, virtual 3D objects in real time - not by using a mouse, keyboard or joystick but as if they were holding them in their hand. "In one example, to demonstrate the alignment of the sun, Earth and moon, pupils are able to hold the Earth in their hands and examine it from different angles.
In another example, says Adrian, that explores how the human body works, pupils can see a skeleton with muscles overlaid across their arm. At a teacher's request, the team is developing an application so that when the pupils 'hold' a heart in their hands, the 3D heart on screen can be made to beat in synch with the pupil's own heart."
Article from Futurelab (UK)
Max Wainwright shows AR innovation http://blip.tv/file/2226116 Max Wainwright of 2Simple shows AR innovation at TeachMeet NE London ... March 2009.
The AR demo is at the end of this presentation.
Augmented Reality Blog http://augmentedblog.wordpress.com/ Augmented Reality Blog "Hi, my name is Jan and I work for a software company called metaio developing solutions based on augmented reality technology. augmentedblog is supposed to be a platform for people dealing with AR, VR, realtime 3D and so on.
Bringing together ideas, solutions, people and knowledge to spread the word: augmented reality kicks ass!"
ARToolKit http://www.hitl.washington.edu/artoolkit/ ARToolKit is a software library for building Augmented Reality (AR) applications.
These are applications that involve the overlay of virtual imagery on the real world.
For example, in the image to the right a three-dimensional virtual character appears standing on a real card. It can be seen by the user in the head set display they are wearing. When the user moves the card, the virtual character moves with it and appears attached to the real object.
What is Augmented Reality? http://www.tech-faq.com/augmented-reality.shtml What is Augmented Reality?
Augmented reality is one of the newest innovations in the electronics industry. It superimposes graphics, audio and other sense enhancements from computer screens onto real time environments. Augmented reality goes far beyond the static graphics technology of television where the graphics imposed do not change with the perspective. Augmented reality systems superimpose graphics for every perspective and adjust to every movement of the user's head and eyes.
Augmented Environments Laboratory http://www.cc.gatech.edu/ael/ Augmented Environments Laboratory
The research activities of the AEL focus on understanding how to build interactive computing environments that directly augment a user's senses with computer generated material.
How Augmented Reality Will Work http://www.howstuffworks.com/augmented-reality.htm How Augmented Reality Will Work
This new technology, called augmented reality, will further blur the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell.
Augmented reality and environments : wikipedia http://en.wikipedia.org/wiki/Augmented_reality Augmented reality and environments "Augmented reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data (virtual reality), where computer graphics objects are blended into real footage in real time.
At present, most AR research is concerned with the use of live video imagery which is digitally processed and "augmented" by the addition of computer-generated graphics. Advanced research includes the use of motion-tracking data, fiducial markers recognition using machine vision, and the construction of controlled environments containing any number of sensors and actuators."