World of Warcraft expansion http://bit.ly/1iZeQxo Blizzard announces new World of Warcraft expansion and more at BlizzCon 2013
World of Warcraft is getting a new expansion that raises the level cap to 100. It’s called Warlords of Draenor, and while Metzen didn’t bother to announce an actual release date he did take time to point out that this expansion introduces a new world to explore, new character models, and a new garrison system that lets players build their own strongholds on Draenor and recruit NPCs to hang out inside. You’ll be able to accept missions based on your stronghold, and you customize what bonuses the stronghold affords you based on the buildings you construct.
China's Unlicensed 'World of Warcraft' Theme Park http://mashable.com/2013/01/13/warcraft-theme-park/ A Tour of China's Unlicensed 'World of Warcraft' Theme Park
Changzhou, China is home to a bizzarre world of rides, food and fun: A World of Warcraft-style theme park that's completely unlicensed by Blizzard, maker of the Warcraft series.
The Instance : World of WarCraft Podcast Series http://theinstance.net/ The Instance : World of WarCraft Podcast Series
World of Warcraft : Lost 1 Million Gamers http://mashable.com/2012/08/02/world-of-warcraft-lost-1-million ‘World of Warcraft’ Lost 1 Million Gamers in Three Months.(Aug 2012) - Is It Over?
Activision, the world’s largest videogame company, has announced that membership in WoW is slipping at its fastest rate ever. With 10 million players three months ago, the cooperative quest game is now (August 2012) down to 9 million.
World of Warcraft and Learning with Teens http://www.stevehargadon.com/2010/07/world-of-warcraft-and-learning-with.html World of Warcraft and Learning with Teens
Interview with Peggy Sheehy and Lucas Gillespie on student learning in Massively Multiplayer Online Roleplay Games (MMORPGs).
Held in Elluminate (Webinar) 29th July 2010
Many students today are engaged in what some have called a parallel curriculum. This learning isn't taking place in desks or even in schools, but rather in virtual spaces called Massively Multiplayer Online Roleplay Games or MMORPG's. These game-based worlds force players to tackle a variety of cognitive challenges that scale proportionately as their skill level and proficiency increases. Direct link to Audio
The WoW Factor http://thejournal.com/Articles/2009/11/09/Virtual-Communities.aspx For a growing group of educators, the online role-playing game World of Warcraft is a place to go to relax, network, and discover potential learning strategies-- and slay a few monsters if they get in the way.
Article in The Journal by Vyktorea, Catherine Parsons, assistant superintendent for curriculum, instruction, and pupil personnel services for Pine Plains Central School District in New York state.
'World of Warcraft' Gets Kids Interested in School http://www.foxnews.com/story/0,2933,432383,00.html 'World of Warcraft' Gets Kids Interested in School
It's not unusual for video game players to speak of a routine that involves ordering pizza, getting a sugar jolt, and then playing "World of Warcraft" for hours.
World of Warcraft Has Great Educational Value http://bit.ly/c2QnRW World of Warcraft Has Great Educational Value
A study made by Constance Steinkuehler, an educational researcher at the University of Wisconsin-Madison, has showed that the popular MMORPG helped a lot of children develop social skills and express themselves.
Educrafting in World of Warcraft http://swedteach.posterous.com/educrafting-in-world-of-warcraft Educrafting in World of Warcraft
Okay, I am admitting that I have tried World of Warcraft (WoW). I tried it for about two years. Perhaps even more. The goal was to see "what the kids were doing because I believe it is important for a teacher to have an understanding in youth cultures such as the gaming ditto." Two years later I was more or less hooked.
Learning Leadership skills from World of Warcraft http://bit.ly/c4Z865 Learning your leadership skills from World of Warcraft
World of Warcraft as a teaching tool http://www.wow.com/2008/10/04/world-of-warcraft-as-a-teaching-tool/ World of Warcraft as a teaching tool
Livescience.com highlighted some educators who are using World of Warcraft or lauding it for its educational values.Educator Constance Steinkuehler of the University of Wisconsin-Madison started an after school WoW playing group for young boys.
She's found that these 8th and 9th graders, who had no interesting in reading or writing, now get into detailed and lengthy discussions on raid strategy and gearing up and the like on their message boards.
World of Warcraft: The Educational Tool http://works.bepress.com/kenneth_pierce/2/ World of Warcraft: The Educational Tool
This is a draft article on the use of Online Gaming in assisting parents in teaching their children certain important life concepts.
Taking Teaching into World of Warcraft http://bit.ly/aYOUv4 Taking Teaching into World of Warcraft
Teachers have found that the popular online game can make for great educational experiences.
Massively mutliplayer online role-playing game World of Warcraft is not your typical classroom, but it seems to be an incredibly successful one for engaging “at risk” kids in their education.
World of Warcraft: A Course Proposal http://bit.ly/c7v9XD World of Warcraft: A Course Proposal
Suppose you are teaching economics at a large university and want a new way of getting the interest of your students. It occurs to you that a substantial fraction probably play World of Warcraft.
It also occurs to you—since you too play WoW—that the game contains a complex economy that poses all sorts of interesting questions for an economist. You announce a new course—WoW economics—and get a gratifying large enrollment. Now what?
Teaching Statistics with World of Warcraft http://bit.ly/dz91IB Teaching Statistics with World of Warcraft
World of Warcraft in School Wiki http://wowinschool.pbworks.com/ World of Warcraft in School Wiki
This is a collaborative workspace for the development of instructional items for the use of the MMORPG, World of Warcraft, in a school setting.
The primary focus of this project is to develop a curriculum for an after school program or "club" for at-risk students at the middle and/or high school level. This program would use the game, World of Warcraft, as a focal point for exploring Writing/Literacy, Mathematics, Digital Citizenship, Online Safety, and would have numerous projects/lessons intended to develop 21st-Century skills.
World of Warcraft Wiki http://www.wowwiki.com/ World of Warcraft Wiki
Welcome to WoWWiki
the free Warcraft universe info source anyone can edit
World of Warcraft at Wikipedia http://en.wikipedia.org/wiki/World_of_Warcraft World of Warcraft at Wikipedia "World of Warcraft (commonly acronymed as WoW) is a massively multiplayer online role-playing game (MMORPG).
It is Blizzard Entertainment's fourth released game set in the fantasy Warcraft universe, which was first introduced by Warcraft: Orcs & Humans in 1994.
World of Warcraft takes place within the world of Azeroth, four years after the events at the conclusion of Blizzard's previous release, Warcraft III: The Frozen Throne. Blizzard Entertainment announced World of Warcraft on September 2, 2001.
The game was released on November 23, 2004, celebrating the 10th anniversary of the Warcraft franchise."